' ver 1.67 'i'll put something here soon speed = 175000 SCREEN 12 'the intro cc = 0: yy = 3: lv = 5: we = 0 times = TIMER CLS LOCATE 26, 40: COLOR 10: PRINT "Timing the program...Please wait..." StartTime# = TIMER FOR r = 1 TO speed: NEXT r StopTime# = TIMER xx = 22500 / (StopTime# - StartTime#) PRINT "The speed is:"; xx: SLEEP 2 CLS : PLAY "o1l10bd" LOCATE 11, 30: COLOR 5: PRINT "ÛÛÛ ÛÛÛ Û Û ÛÛÛ Û Û ÛÛÛ ÛÛÛ " LOCATE 12, 30: PRINT "Û ÛÛ Û Û ÛÛÛ ÛÛÛ ÛÛ ÛÛ " LOCATE 13, 30: PRINT "ÛÛÛ Û Û ÛÛÛ ÛÛÛ Û Û ÛÛÛ Û Û " PLAY "l10bdgfl20o2bdgfp8" CLS LOCATE 10, 25: COLOR 1: PRINT "ÛÛÛÛÛ ÛÛÛÛÛ Û Û ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛ " LOCATE 11, 25: PRINT "Û Û Û Û Û Û Û Û Û Û Û " LOCATE 12, 25: PRINT "Û ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛ ÛÛÛÛ ÛÛÛÛÛ " LOCATE 13, 25: PRINT "Û Û Û Û Û Û Û Û Û Û Û " LOCATE 14, 25: PRINT "ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛ Û Û ÛÛÛÛÛ Û Û " PLAY "o3l20bbddp8ffcdagfdl10o4cccl9fafl8fal2f" x = 7: r = 10 xx2 = xx / 2 FOR ws = 1 TO 25 IF ws = 1 THEN x = 7 IF ws = 2 THEN r = 9: x = 8 IF ws = 3 THEN x = 8 IF ws = 4 THEN r = 8: x = 8 IF ws = 5 THEN x = 7 IF ws = 6 THEN r = 7: x = 7 IF ws = 7 THEN r = 8: x = 7 IF ws = 8 THEN x = 8: r = 9 IF ws = 9 THEN x = 9: r = 8 IF ws = 10 THEN r = 9: x = 9 IF ws = 11 THEN x = 10 IF ws = 12 THEN r = 10: x = 11 IF ws = 13 THEN r = 11: x = 10 IF ws = 14 THEN x = 9 IF ws = 15 THEN x = 8 IF ws = 16 THEN r = 10: x = 8 IF ws = 17 THEN x = 7: r = 9 IF ws = 18 THEN r = 10: x = 8 IF ws = 19 THEN x = 7: r = 11 IF ws = 20 THEN r = 10: x = 7 IF ws = 21 THEN x = 8: r = 11 IF ws = 22 THEN x = 7: r = 10 IF ws = 23 THEN x = 6: r = 9 IF ws = 24 THEN x = 7: IF ws = 25 THEN CLS : x = 7: r = 10 LOCATE x, r: COLOR 12: PRINT " ÜÜÜÜÜ ÜÜÜÜÜ Ü Ü ÜÜÜÜÜÜ Ü Ü ÜÜÜÜÜÜ ÜÜÜÜÜ ": x = x + 1 LOCATE x, r: PRINT " ÛÛÛÛÛÛÝ ÛÛÛÛÛÛÛ ÞÛÝ ÞÛÝ ÛÛÛÛÛÛÛÝÞÛÝ ÞÛÝ ÛÛÛÛÛÛÛÝ ÛÛÛÛÛÛÛ ": x = x + 1 LOCATE x, r: PRINT "ÞÛÛßßßß ÞÛÛßßßÛÛÝÞÛÝ ÞÛÝÞÛÛßßßßß ÞÛÝ ÞÛÝÞÛÛßßßßß ÞÛÛßßßÛÛÝ": x = x + 1 LOCATE x, r: PRINT "ÞÛÝ ÞÛÝ ÞÛÝÞÛÝ ÞÛÝÞÛÝ ÞÛÝ ÞÛÝÞÛÝ ÞÛÝ ÞÛÝ": x = x + 1 LOCATE x, r: PRINT "ÞÛÝ ÞÛÛÜÜÜÛÛÝÞÛÝ ÞÛÝÞÛÛÜÜÜÜ ÞÛÛÜÜÜÛÛÝÞÛÛÜÜ ÞÛÛÜÜÜÛÛÝ": x = x + 1 LOCATE x, r: PRINT "ÞÛÝ ÞÛÛÛÛÛÛÛ ÞÛÝ ÞÛÝ ÛÛÛÛÛÛÛ ÞÛÛÛÛÛÛÛÝÞÛÛÛÛÝ ÞÛÛÛÛÛÛÛ ": x = x + 1 LOCATE x, r: PRINT "ÞÛÝ ÞÛÛßÛÛß ÞÛÝ ÞÛÝ ßßßßÛÛÝÞÛÛßßßÛÛÝÞÛÛßß ÞÛÛßÛÛß ": x = x + 1 LOCATE x, r: PRINT "ÞÛÝ ÞÛÝ ßÛÜ ÞÛÝ ÞÛÝ ÞÛÝÞÛÝ ÞÛÝÞÛÝ ÞÛÝ ßÛÜ ": x = x + 1 LOCATE x, r: PRINT "ÞÛÛÜÜÜÜ ÞÛÝ ßÛÜ ÞÛÛÜÜÜÜÛÛÝ ÜÜÜÜÜÛÛÝÞÛÝ ÞÛÝÞÛÛÜÜÜÜÜ ÞÛÝ ßÛÜ ": x = x + 1 LOCATE x, r: PRINT " ÛÛÛÛÛÛÝÞÛÝ ßÛÝ ÛÛÛÛÛÛÛÛ ÞÛÛÛÛÛÛÛ ÞÛÝ ÞÛÝ ÛÛÛÛÛÛÛÝÞÛÝ ßÛÝ": x = x + 1 LOCATE x, r: PRINT " ßßßßß ß ß ßßßßßß ßßßßßß ß ß ßßßßßß ß ß " FOR qk = 1 TO xx2: NEXT qk NEXT ws LOCATE 19, 20: PRINT "Version 1.67" PRINT "press key to contiue..." SLEEP 7 CLS COLOR 11: LOCATE 1, 1: PRINT STRING$(80, 987) LOCATE 28, 1: PRINT STRING$(80, 987) FOR ss = 1 TO 28 rr = 1 LOCATE ss, rr: PRINT "Û": NEXT ss FOR ss = 1 TO 28 rr = 80 LOCATE ss, rr: PRINT "Û": NEXT ss LOCATE 22, 1: PRINT STRING$(80, 987) COLOR 2: LOCATE 23, 3: PRINT "WELCOME TO MY FIRST QBASIC GAME!!!" LOCATE 25, 3: PRINT "I STILL HAVE A FEW BUGS TO FIX, LIKE THE 'OUT OF STACK SPACE' ERROR MESSAGE." LOCATE 26, 3: PRINT "YOU'LL PROBABLY GET THAT MESSAGE WHEN YOU PLAY FOR A LONG TIME." LOCATE 27, 3: PRINT "DON'T WORRY, IT'S HARMLESS." LOCATE 9, 28: COLOR 14: PRINT "ÉÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊ»" LOCATE 10, 28: PRINT "¹ Ì" LOCATE 11, 28: PRINT "¹ Ì" LOCATE 12, 28: PRINT "¹ Ì" LOCATE 13, 28: PRINT "¹ Ì" LOCATE 14, 28: PRINT "ÈËËËËËËËËËËËËËËËËËËËËËËËË˼" COLOR 5: LOCATE 11, 35: PRINT "1.Play Game" COLOR 8: LOCATE 12, 35: PRINT "2.Change Dificulty" COLOR 7: LOCATE 13, 35: PRINT "3.Quit" op = 8: gh = 15 re = 27: rw = 55 FOR ty = 1 TO 7 FOR qk = 1 TO 3 FOR qw = 1 TO xx: NEXT qw NEXT qk LOCATE op, 29: COLOR 14: PRINT "ººººººººººººººººººººººººº" LOCATE gh, 29: PRINT "ººººººººººººººººººººººººº" LOCATE 10, re: PRINT "Í" LOCATE 10, rw: PRINT "Í" LOCATE 11, re: PRINT "Í" LOCATE 11, rw: PRINT "Í" LOCATE 12, re: PRINT "Í" LOCATE 12, rw: PRINT "Í" LOCATE 13, re: PRINT "Í" LOCATE 13, rw: PRINT "Í" op = op - 1 gh = gh + 1 re = re - 1 rw = rw + 1 NEXT ty FOR tk = 1 TO 19 FOR qk = 1 TO 2 FOR qw = 1 TO xx: NEXT qw NEXT qk LOCATE 10, re: PRINT "Í" LOCATE 10, rw: PRINT "Í" LOCATE 11, re: PRINT "Í" LOCATE 11, rw: PRINT "Í" LOCATE 12, re: PRINT "Í" LOCATE 12, rw: PRINT "Í" LOCATE 13, re: PRINT "Í" LOCATE 13, rw: PRINT "Í" re = re - 1 rw = rw + 1 NEXT tk COLOR 11 FOR ss = 1 TO 28 rr = 80 LOCATE ss, rr: PRINT "Û": NEXT ss COLOR 4: LOCATE 10, 30: INPUT "Choose Your Option"; a IF a >= 5 OR a <= 0 THEN GOTO 7 ELSE GOTO 8 8 IF a = 1 THEN GOTO 9 IF a = 2 THEN GOTO dificulty IF a = 3 THEN GOSUB ended 9 CLS : zz = zz + 1 10 COLOR 3 a = 27: b = 30 ON KEY(11) GOSUB up 'intiilizes keys ON KEY(12) GOSUB left ON KEY(13) GOSUB right ON KEY(14) GOSUB down ON KEY(1) GOSUB ended KEY(1) ON 'turns the keys on KEY(11) ON KEY(12) ON KEY(13) ON KEY(14) ON CLS ON zz GOTO 12, 14, 16 'NOW WITH TWO LEVELS!!!!!! 12 t1 = 1: t2 = 2: t3 = 3: t4 = 4: t5 = 5: t6 = 6: t7 = 7: t8 = 8: t9 = 9: t10 = 10: t11 = 11: t12 = 12: t13 = 13: t14 = 14: t15 = 15 LOCATE 13, 30: COLOR 5: PRINT "Level 1": PLAY "l15o1abl20dddl10o2cbf": SLEEP 2: CLS a1 = 21: a2 = 22: a3 = 25: a4 = 26: a5 = 29: a6 = 30: a7 = 33: a8 = 34: a9 = 37: a10 = 38 b1 = 21: b2 = 24: b3 = 27: b4 = 30: b5 = 33: b6 = 36 c1 = 25: c2 = 31: c3 = 37 d1 = 21: d2 = 22: d3 = 23: d4 = 27: d5 = 28: d6 = 29: d7 = 32: d8 = 33: d9 = 34: d10 = 37 e1 = 21: e2 = 25: e3 = 26: e4 = 27: e5 = 28: e6 = 33: e7 = 34: e8 = 35: e9 = 36: e10 = 40 f1 = 21: f2 = 22: f3 = 26: f4 = 27: f5 = 31: f6 = 32: f7 = 36: f8 = 37 g1 = 21: g2 = 22: g3 = 26: g4 = 27: g5 = 31: g6 = 32: g7 = 36: g8 = 37 h1 = 23: h2 = 27: h3 = 31: h4 = 35: h5 = 39 i1 = 25: i2 = 26: i3 = 27: i4 = 28: i5 = 35: i6 = 36: i7 = 37: i8 = 38 j1 = 21: j2 = 24: j3 = 25: j4 = 28: j5 = 31: j6 = 32: j7 = 35: j8 = 38: j9 = 39 k1 = 21: k2 = 22: k3 = 23: k4 = 24: k5 = 25: k6 = 31: k7 = 32: k8 = 33 l1 = 23: l2 = 24: l3 = 25: l4 = 29: l5 = 30: l6 = 31: l7 = 35: l8 = 36: l9 = 37 m1 = 30: m2 = 31: m3 = 32: m4 = 33: m5 = 34: m6 = 35: m7 = 36: m8 = 37 n1 = 25: n2 = 26: n3 = 27: n4 = 28: n5 = 29: n6 = 30: n7 = 31: n8 = 32: n9 = 33: n10 = 34: n11 = 35: n12 = 36: n13 = 37: n14 = 38 o1 = 21: o2 = 24: o3 = 27: o4 = 28: o5 = 27: o6 = 31: o7 = 32: o8 = 35: o9 = 36: o10 = 37: o11 = 40 GOTO 25 14 t1 = 5: t2 = 7: t3 = 6: t4 = 8: t5 = 9: t6 = 10: t7 = 4: t8 = 3: t9 = 1: t10 = 2: t11 = 12: t12 = 11: t13 = 15: t14 = 13: t15 = 14 RESTORE: LOCATE 13, 30: COLOR 5: PRINT "Level 2": PLAY "l15o1abl20dddl10o2cbf": SLEEP 2: CLS READ a1, a2, a3, a4, a5, a6, a7, a8, a9, a10 'initialize the varibles READ b1, b2, b3, b4, b5, b6 READ c1, c2, c3 READ d1, d2, d3, d4, d5, d6, d7, d8, d9, d10 READ e1, e2, e3, e4, e5, e6, e7, e8, e9, e10 READ f1, f2, f3, f4, f5, f6, f7, f8 READ g1, g2, g3, g4, g5, g6, g7, g8 READ h1, h2, h3, h4, h5 READ i1, i2, i3, i4, i5, i6, i7, i8 READ j1, j2, j3, j4, j5, j6, j7, j8, j9 READ k1, k2, k3, k4, k5, k6, k7, k8 READ l1, l2, l3, l4, l5, l6, l7, l8, l9 READ m1, m2, m3, m4, m5, m6, m7, m8 READ n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14 READ o1, o2, o3, o4, o5, o6, o7, o8, o9, o10, o11 DATA 21,22,23,24,28,29,33,34,35,36 DATA 23,26,29,32,35,38 DATA 25,30,37 DATA 21,22,24,25,28,29,32,33,35,36 DATA 23,24,27,28,32,33,34,35,38,39 DATA 22,23,28,29,32,33,36,37 DATA 21,24,25,26,29,30,35,36 DATA 25,26,27,28,35 DATA 23,24,25,30,31,32,36,37 DATA 23,24,27,28,32,33,37,38,39 DATA 21,22,23,26,27,28,34,35 DATA 24,25,27,30,31,35,36,37,38 DATA 21,22,25,26,29,30,34,35 DATA 21,22,23,24,25,26,32,33,34,35,36,37,38,39 DATA 21,22,26,27,30,31,34,35,38,39,40 GOTO 25 16 CLS : COLOR 9 PRINT "You've beat my first game!!!" PRINT "More levels coming soon..." SLEEP 5 GOSUB ended 25 FOR z = 1 TO 27 'draws the border LOCATE z, 20: COLOR 5: PRINT "Û": NEXT z FOR z = 1 TO 27 LOCATE z, 41: COLOR 5: PRINT "Û": NEXT z LOCATE 28, 23: PRINT "Press F1 to exit" LOCATE 1, 21: COLOR 9: PRINT "ÛÛÛÛ ÛÛÛÛ" 'draws the finish line LOCATE 1, 25: COLOR 7: PRINT "***FINISH***" LOCATE a, b: COLOR 3: PRINT CHR$(1) 'thats the movable character 100 FOR z = 1 TO 27 'draws the border LOCATE z, 20: COLOR 5: PRINT "Û": NEXT z FOR z = 1 TO 27 LOCATE z, 41: COLOR 5: PRINT "Û": NEXT z LOCATE 2, 42: COLOR 4: PRINT "ÖÄÄÄÄÄÄÄÄÄ·" LOCATE 3, 42: COLOR 4: PRINT "º º" LOCATE 4, 42: COLOR 4: PRINT "º º" LOCATE 5, 42: COLOR 4: PRINT "ÓÄÄÄÄÄÄÄÄĽ" LOCATE 7, 42: COLOR 4: PRINT "ÖÄÄÄÄÄÄÄÄÄ·" LOCATE 8, 42: COLOR 4: PRINT "º º" LOCATE 9, 42: COLOR 4: PRINT "º º" LOCATE 10, 42: COLOR 4: PRINT "ÓÄÄÄÄÄÄÄÄĽ" LOCATE 8, 45: COLOR 11: PRINT "Lives" LOCATE 9, 44: COLOR 12: PRINT lv LOCATE 3, 45: COLOR 3: PRINT "Score" ' draws the score LOCATE 4, 44: COLOR 10: PRINT cc IF we = 0 AND cc > 1000 THEN lv = lv + 1: we = we + 1 IF we = 1 AND cc > 2000 THEN lv = lv + 1: we = we + 1 IF we = 2 AND cc > 3000 THEN lv = lv + 1: we = we + 1 IF we = 3 AND cc > 4000 THEN lv = lv + 1: we = we + 1 IF TIMER >= times + yy THEN cc = cc - 15: yy = yy + 3 LOCATE 21, a1: COLOR t4: PRINT CHR$(4) 'draws a1-a10 LOCATE 21, a2: PRINT CHR$(4) 'this begins the madness LOCATE 21, a3: PRINT CHR$(4) LOCATE 21, a4: PRINT CHR$(4) LOCATE 21, a5: PRINT CHR$(4) LOCATE 21, a6: PRINT CHR$(4) LOCATE 21, a7: PRINT CHR$(4) LOCATE 21, a8: PRINT CHR$(4) LOCATE 21, a9: PRINT CHR$(4) LOCATE 21, a10: PRINT CHR$(4) LOCATE 20, b1: COLOR t5: PRINT CHR$(6) 'draws b1-b6 LOCATE 20, b2: PRINT CHR$(6) LOCATE 20, b3: PRINT CHR$(6) LOCATE 20, b4: PRINT CHR$(6) LOCATE 20, b5: PRINT CHR$(6) LOCATE 20, b6: PRINT CHR$(6) LOCATE 19, c1: COLOR t1: PRINT CHR$(5) 'draws c1-c3 LOCATE 19, c2: PRINT CHR$(5) LOCATE 19, c3: PRINT CHR$(5) LOCATE 18, d1: COLOR t2: PRINT CHR$(3) 'draws d1-d10 LOCATE 18, d2: PRINT CHR$(3) LOCATE 18, d3: PRINT CHR$(3) LOCATE 18, d4: PRINT CHR$(3) LOCATE 18, d5: PRINT CHR$(3) LOCATE 18, d6: PRINT CHR$(3) LOCATE 18, d7: PRINT CHR$(3) LOCATE 18, d8: PRINT CHR$(3) LOCATE 18, d9: PRINT CHR$(3) LOCATE 18, d10: PRINT CHR$(3) LOCATE 17, e1: COLOR t9: PRINT CHR$(14) 'draws e1-e10 LOCATE 17, e2: PRINT CHR$(14) LOCATE 17, e3: PRINT CHR$(14) LOCATE 17, e4: PRINT CHR$(14) LOCATE 17, e5: PRINT CHR$(14) LOCATE 17, e6: PRINT CHR$(14) LOCATE 17, e7: PRINT CHR$(14) LOCATE 17, e8: PRINT CHR$(14) LOCATE 17, e9: PRINT CHR$(14) LOCATE 17, e10: PRINT CHR$(14) LOCATE 16, f1: COLOR t8: PRINT CHR$(15) 'draws f1-f8 LOCATE 16, f2: PRINT CHR$(15) LOCATE 16, f3: PRINT CHR$(15) LOCATE 16, f4: PRINT CHR$(15) LOCATE 16, f5: PRINT CHR$(15) LOCATE 16, f6: PRINT CHR$(15) LOCATE 16, f7: PRINT CHR$(15) LOCATE 16, f8: PRINT CHR$(15) LOCATE 15, g1: COLOR t10: PRINT CHR$(21) 'draws g1-g8 LOCATE 15, g2: PRINT CHR$(21) LOCATE 15, g3: PRINT CHR$(21) LOCATE 15, g4: PRINT CHR$(21) LOCATE 15, g5: PRINT CHR$(21) LOCATE 15, g6: PRINT CHR$(21) LOCATE 15, g7: PRINT CHR$(21) LOCATE 15, g8: PRINT CHR$(21) LOCATE 14, h1: COLOR t11: PRINT CHR$(17) 'draws h1-h5 LOCATE 14, h2: PRINT CHR$(17) LOCATE 14, h3: PRINT CHR$(17) LOCATE 14, h4: PRINT CHR$(17) LOCATE 14, h5: PRINT CHR$(17) LOCATE 12, i1: COLOR t12: PRINT CHR$(177) 'draws i1-i8 LOCATE 12, i2: PRINT CHR$(177) LOCATE 12, i3: PRINT CHR$(177) LOCATE 12, i4: PRINT CHR$(177) LOCATE 12, i5: PRINT CHR$(177) LOCATE 12, i6: PRINT CHR$(177) LOCATE 12, i7: PRINT CHR$(177) LOCATE 12, i8: PRINT CHR$(177) LOCATE 11, j1: COLOR t13: PRINT CHR$(23) 'draws j1-j9 LOCATE 11, j2: PRINT CHR$(23) LOCATE 11, j3: PRINT CHR$(23) LOCATE 11, j4: PRINT CHR$(23) LOCATE 11, j5: PRINT CHR$(23) LOCATE 11, j6: PRINT CHR$(23) LOCATE 11, j7: PRINT CHR$(23) LOCATE 11, j8: PRINT CHR$(23) LOCATE 11, j9: PRINT CHR$(23) LOCATE 10, k1: COLOR t14: PRINT CHR$(145) 'draws k1-k8 LOCATE 10, k2: PRINT CHR$(145) LOCATE 10, k3: PRINT CHR$(145) LOCATE 10, k4: PRINT CHR$(145) LOCATE 10, k5: PRINT CHR$(145) LOCATE 10, k6: PRINT CHR$(145) LOCATE 10, k7: PRINT CHR$(145) LOCATE 10, k8: PRINT CHR$(145) LOCATE 9, l1: COLOR t15: PRINT CHR$(157) 'draws l1-l9 LOCATE 9, l2: PRINT CHR$(157) LOCATE 9, l3: PRINT CHR$(157) LOCATE 9, l4: PRINT CHR$(157) LOCATE 9, l5: PRINT CHR$(157) LOCATE 9, l6: PRINT CHR$(157) LOCATE 9, l7: PRINT CHR$(157) LOCATE 9, l8: PRINT CHR$(157) LOCATE 9, l9: PRINT CHR$(157) LOCATE 8, m1: COLOR t7: PRINT CHR$(232) 'draws m1-m8 LOCATE 8, m2: PRINT CHR$(232) LOCATE 8, m3: PRINT CHR$(232) LOCATE 8, m4: PRINT CHR$(232) LOCATE 8, m5: PRINT CHR$(232) LOCATE 8, m6: PRINT CHR$(232) LOCATE 8, m7: PRINT CHR$(232) LOCATE 8, m8: PRINT CHR$(232) LOCATE 7, n1: COLOR t6: PRINT CHR$(148) 'draws n1-n14 LOCATE 7, n2: PRINT CHR$(148) LOCATE 7, n3: PRINT CHR$(148) LOCATE 7, n4: PRINT CHR$(148) LOCATE 7, n5: PRINT CHR$(148) LOCATE 7, n6: PRINT CHR$(148) LOCATE 7, n7: PRINT CHR$(148) LOCATE 7, n8: PRINT CHR$(148) LOCATE 7, n9: PRINT CHR$(148) LOCATE 7, n10: PRINT CHR$(148) LOCATE 7, n11: PRINT CHR$(148) LOCATE 7, n12: PRINT CHR$(148) LOCATE 7, n13: PRINT CHR$(148) LOCATE 7, n14: PRINT CHR$(148) LOCATE 6, o1: COLOR t3: PRINT CHR$(236) 'draws o1-o11 LOCATE 6, o2: PRINT CHR$(236) LOCATE 6, o3: PRINT CHR$(236) LOCATE 6, o4: PRINT CHR$(236) LOCATE 6, o5: PRINT CHR$(236) LOCATE 6, o6: PRINT CHR$(236) LOCATE 6, o7: PRINT CHR$(236) LOCATE 6, o8: PRINT CHR$(236) LOCATE 6, o9: PRINT CHR$(236) LOCATE 6, o10: PRINT CHR$(236) LOCATE 6, o11: PRINT CHR$(236) FOR tt = 1 TO xx: NEXT tt 'location of delay LOCATE 18, d1 - 1: COLOR 0: PRINT "Û" 'erases d1-d10 LOCATE 18, d2 - 1: PRINT "Û" LOCATE 18, d3 - 1: PRINT "Û" LOCATE 18, d4 - 1: PRINT "Û" LOCATE 18, d5 - 1: PRINT "Û" LOCATE 18, d6 - 1: PRINT "Û" LOCATE 18, d7 - 1: PRINT "Û" LOCATE 18, d8 - 1: PRINT "Û" LOCATE 18, d9 - 1: PRINT "Û" LOCATE 18, d10 - 1: PRINT "Û" LOCATE 16, f1 + 1: COLOR 0: PRINT "Û" 'erases f1-f8 LOCATE 16, f2 + 1: PRINT "Û" LOCATE 16, f3 + 1: PRINT "Û" LOCATE 16, f4 + 1: PRINT "Û" LOCATE 16, f5 + 1: PRINT "Û" LOCATE 16, f6 + 1: PRINT "Û" LOCATE 16, f7 + 1: PRINT "Û" LOCATE 16, f8 + 1: PRINT "Û" LOCATE 12, i1 - 1: COLOR 0: PRINT "Û" 'erases i1-i8 LOCATE 12, i2 - 1: PRINT "Û" LOCATE 12, i3 - 1: PRINT "Û" LOCATE 12, i4 - 1: PRINT "Û" LOCATE 12, i5 - 1: PRINT "Û" LOCATE 12, i6 - 1: PRINT "Û" LOCATE 12, i7 - 1: PRINT "Û" LOCATE 12, i8 - 1: PRINT "Û" LOCATE 8, m1 + 1: COLOR 0: PRINT "Û" 'erases m1-m8 LOCATE 8, m2 + 1: PRINT "Û" LOCATE 8, m3 + 1: PRINT "Û" LOCATE 8, m4 + 1: PRINT "Û" LOCATE 8, m5 + 1: PRINT "Û" LOCATE 8, m6 + 1: PRINT "Û" LOCATE 8, m7 + 1: PRINT "Û" LOCATE 8, m8 + 1: PRINT "Û" 'erases the double speed characters 'adds numbers to dblspd characters and counters dblspd variables d1 = d1 + 1: d2 = d2 + 1: d3 = d3 + 1: d4 = d4 + 1: d5 = d5 + 1: d6 = d6 + 1: d7 = d7 + 1: d8 = d8 + 1: d9 = d9 + 1: d10 = d10 + 1 f1 = f1 - 1: f2 = f2 - 1: f3 = f3 - 1: f4 = f4 - 1: f5 = f5 - 1: f6 = f6 - 1: f7 = f7 - 1: f8 = f8 - 1 i1 = i1 + 1: i2 = i2 + 1: i3 = i3 + 1: i4 = i4 + 1: i5 = i5 + 1: i6 = i6 + 1: i7 = i7 + 1: i8 = i8 + 1 m1 = m1 - 1: m2 = m2 - 1: m3 = m3 - 1: m4 = m4 - 1: m5 = m5 - 1: m6 = m6 - 1: m7 = m7 - 1: m8 = m8 - 1 IF d1 = 41 THEN LOCATE 18, 40: PRINT "Û": d1 = 21 IF d2 = 41 THEN LOCATE 18, 40: PRINT "Û": d2 = 21 IF d3 = 41 THEN LOCATE 18, 40: PRINT "Û": d3 = 21 IF d4 = 41 THEN LOCATE 18, 40: PRINT "Û": d4 = 21 IF d5 = 41 THEN LOCATE 18, 40: PRINT "Û": d5 = 21 IF d6 = 41 THEN LOCATE 18, 40: PRINT "Û": d6 = 21 IF d7 = 41 THEN LOCATE 18, 40: PRINT "Û": d7 = 21 IF d8 = 41 THEN LOCATE 18, 40: PRINT "Û": d8 = 21 IF d9 = 41 THEN LOCATE 18, 40: PRINT "Û": d9 = 21 IF d10 = 41 THEN LOCATE 18, 40: PRINT "Û": d10 = 21 IF f1 = 20 THEN LOCATE 16, 21: PRINT "Û": f1 = 40 IF f2 = 20 THEN LOCATE 16, 21: PRINT "Û": f2 = 40 IF f3 = 20 THEN LOCATE 16, 21: PRINT "Û": f3 = 40 IF f4 = 20 THEN LOCATE 16, 21: PRINT "Û": f4 = 40 IF f5 = 20 THEN LOCATE 16, 21: PRINT "Û": f5 = 40 IF f6 = 20 THEN LOCATE 16, 21: PRINT "Û": f6 = 40 IF f7 = 20 THEN LOCATE 16, 21: PRINT "Û": f7 = 40 IF f8 = 20 THEN LOCATE 16, 21: PRINT "Û": f8 = 40 IF i1 = 41 THEN LOCATE 12, 40: PRINT "Û": i1 = 21 IF i2 = 41 THEN LOCATE 12, 40: PRINT "Û": i2 = 21 IF i3 = 41 THEN LOCATE 12, 40: PRINT "Û": i3 = 21 IF i4 = 41 THEN LOCATE 12, 40: PRINT "Û": i4 = 21 IF i5 = 41 THEN LOCATE 12, 40: PRINT "Û": i5 = 21 IF i6 = 41 THEN LOCATE 12, 40: PRINT "Û": i6 = 21 IF i7 = 41 THEN LOCATE 12, 40: PRINT "Û": i7 = 21 IF i8 = 41 THEN LOCATE 12, 40: PRINT "Û": i8 = 21 IF m1 = 20 THEN LOCATE 8, 21: PRINT "Û": m1 = 40 IF m2 = 20 THEN LOCATE 8, 21: PRINT "Û": m2 = 40 IF m3 = 20 THEN LOCATE 8, 21: PRINT "Û": m3 = 40 IF m4 = 20 THEN LOCATE 8, 21: PRINT "Û": m4 = 40 IF m5 = 20 THEN LOCATE 8, 21: PRINT "Û": m5 = 40 IF m6 = 20 THEN LOCATE 8, 21: PRINT "Û": m6 = 40 IF m7 = 20 THEN LOCATE 8, 21: PRINT "Û": m7 = 40 IF m8 = 20 THEN LOCATE 8, 21: PRINT "Û": m8 = 40 'draws the double speed characters LOCATE 18, d1: COLOR t2: PRINT CHR$(3) 'draws d1-d10 LOCATE 18, d2: PRINT CHR$(3) LOCATE 18, d3: PRINT CHR$(3) LOCATE 18, d4: PRINT CHR$(3) LOCATE 18, d5: PRINT CHR$(3) LOCATE 18, d6: PRINT CHR$(3) LOCATE 18, d7: PRINT CHR$(3) LOCATE 18, d8: PRINT CHR$(3) LOCATE 18, d9: PRINT CHR$(3) LOCATE 18, d10: PRINT CHR$(3) LOCATE 16, f1: COLOR t8: PRINT CHR$(15) 'draws f1-f8 LOCATE 16, f2: PRINT CHR$(15) LOCATE 16, f3: PRINT CHR$(15) LOCATE 16, f4: PRINT CHR$(15) LOCATE 16, f5: PRINT CHR$(15) LOCATE 16, f6: PRINT CHR$(15) LOCATE 16, f7: PRINT CHR$(15) LOCATE 16, f8: PRINT CHR$(15) LOCATE 12, i1: COLOR t12: PRINT CHR$(177) 'draws i1-i8 LOCATE 12, i2: PRINT CHR$(177) LOCATE 12, i3: PRINT CHR$(177) LOCATE 12, i4: PRINT CHR$(177) LOCATE 12, i5: PRINT CHR$(177) LOCATE 12, i6: PRINT CHR$(177) LOCATE 12, i7: PRINT CHR$(177) LOCATE 12, i8: PRINT CHR$(177) LOCATE 8, m1: COLOR t7: PRINT CHR$(232) 'draws m1-m8 LOCATE 8, m2: PRINT CHR$(232) LOCATE 8, m3: PRINT CHR$(232) LOCATE 8, m4: PRINT CHR$(232) LOCATE 8, m5: PRINT CHR$(232) LOCATE 8, m6: PRINT CHR$(232) LOCATE 8, m7: PRINT CHR$(232) LOCATE 8, m8: PRINT CHR$(232) FOR z = 1 TO 27 'draws the border LOCATE z, 20: COLOR 5: PRINT "Û": NEXT z FOR z = 1 TO 27 LOCATE z, 41: COLOR 5: PRINT "Û": NEXT z FOR tt = 1 TO xx: NEXT tt 'location of delay GOSUB addnumber 'adds numbers to all variables GOSUB ifs 'counters everything GOSUB eraser 'erases all characters GOTO 100 up: 'DONE!!! a = a - 1 GOSUB udrlifs LOCATE a, b: COLOR 3: PRINT CHR$(1) LOCATE a + 1, b: COLOR 0: PRINT "Û" IF a <= 21 THEN cc = cc + 10 IF a <= 13 THEN cc = cc + 25 IF a = 18 OR a = 16 OR a = 12 OR a = 8 THEN cc = cc + 30 IF a = 5 OR a = 4 OR a = 3 OR a = 2 THEN cc = cc - 25 RETURN down: 'DONE!!! a = a + 1 GOSUB udrlifs LOCATE a, b: COLOR 3: PRINT CHR$(1) LOCATE a - 1, b: COLOR 0: PRINT "Û" IF a = 21 THEN cc = cc - 10 IF a <= 13 THEN cc = cc - 25 IF a = 18 OR a = 16 OR a = 12 OR a = 8 THEN cc = cc - 50 RETURN right: 'DONE!!! b = b + 1 GOSUB udrlifs LOCATE a, b: COLOR 3: PRINT CHR$(1) LOCATE a, b - 1: COLOR 0: PRINT "Û" oo = oo + 1 IF oo >= 5 AND a <= 21 THEN cc = cc + 30: oo = 0 ELSE RETURN IF a = 13 THEN cc = cc - 30 IF a < 6 THEN cc = cc - 30 RETURN left: 'DONE!!! b = b - 1 GOSUB udrlifs LOCATE a, b: COLOR 3: PRINT CHR$(1) LOCATE a, b + 1: COLOR 0: PRINT "Û" jj = jj + 1 IF jj >= 5 AND a <= 21 THEN cc = cc + 30: jj = 0 ELSE RETURN IF a = 13 THEN cc = cc - 30 IF a < 6 THEN cc = cc - 30 RETURN udrlifs: 'DONE!!! IF a >= 28 THEN a = 27 IF a <= 0 THEN a = 1 IF b >= 41 THEN b = 40 IF b <= 20 THEN b = 21 IF a = 1 THEN cc = cc + 250: GOSUB winner IF a = 21 AND b = a1 THEN GOSUB crash IF a = 21 AND b = a2 THEN GOSUB crash IF a = 21 AND b = a3 THEN GOSUB crash IF a = 21 AND b = a4 THEN GOSUB crash IF a = 21 AND b = a5 THEN GOSUB crash IF a = 21 AND b = a6 THEN GOSUB crash IF a = 21 AND b = a7 THEN GOSUB crash IF a = 21 AND b = a8 THEN GOSUB crash IF a = 21 AND b = a9 THEN GOSUB crash IF a = 21 AND b = a10 THEN GOSUB crash IF a = 20 AND b = b1 THEN GOSUB crash IF a = 20 AND b = b2 THEN GOSUB crash IF a = 20 AND b = b3 THEN GOSUB crash IF a = 20 AND b = b4 THEN GOSUB crash IF a = 20 AND b = b5 THEN GOSUB crash IF a = 20 AND b = b6 THEN GOSUB crash IF a = 19 AND b = c1 THEN GOSUB crash IF a = 19 AND b = c2 THEN GOSUB crash IF a = 19 AND b = c3 THEN GOSUB crash IF a = 18 AND b = d1 THEN GOSUB crash IF a = 18 AND b = d2 THEN GOSUB crash IF a = 18 AND b = d3 THEN GOSUB crash IF a = 18 AND b = d4 THEN GOSUB crash IF a = 18 AND b = d5 THEN GOSUB crash IF a = 18 AND b = d6 THEN GOSUB crash IF a = 18 AND b = d7 THEN GOSUB crash IF a = 18 AND b = d8 THEN GOSUB crash IF a = 18 AND b = d9 THEN GOSUB crash IF a = 18 AND b = d10 THEN GOSUB crash IF a = 17 AND b = e1 THEN GOSUB crash IF a = 17 AND b = e2 THEN GOSUB crash IF a = 17 AND b = e3 THEN GOSUB crash IF a = 17 AND b = e4 THEN GOSUB crash IF a = 17 AND b = e5 THEN GOSUB crash IF a = 17 AND b = e6 THEN GOSUB crash IF a = 17 AND b = e7 THEN GOSUB crash IF a = 17 AND b = e8 THEN GOSUB crash IF a = 17 AND b = e9 THEN GOSUB crash IF a = 17 AND b = e10 THEN GOSUB crash IF a = 16 AND b = f1 THEN GOSUB crash IF a = 16 AND b = f2 THEN GOSUB crash IF a = 16 AND b = f3 THEN GOSUB crash IF a = 16 AND b = f4 THEN GOSUB crash IF a = 16 AND b = f5 THEN GOSUB crash IF a = 16 AND b = f6 THEN GOSUB crash IF a = 16 AND b = f7 THEN GOSUB crash IF a = 16 AND b = f8 THEN GOSUB crash IF a = 15 AND b = g1 THEN GOSUB crash IF a = 15 AND b = g2 THEN GOSUB crash IF a = 15 AND b = g3 THEN GOSUB crash IF a = 15 AND b = g4 THEN GOSUB crash IF a = 15 AND b = g5 THEN GOSUB crash IF a = 15 AND b = g6 THEN GOSUB crash IF a = 15 AND b = g7 THEN GOSUB crash IF a = 15 AND b = g8 THEN GOSUB crash IF a = 14 AND b = h1 THEN GOSUB crash IF a = 14 AND b = h2 THEN GOSUB crash IF a = 14 AND b = h3 THEN GOSUB crash IF a = 14 AND b = h4 THEN GOSUB crash IF a = 14 AND b = h5 THEN GOSUB crash IF a = 12 AND b = i1 THEN GOSUB crash IF a = 12 AND b = i2 THEN GOSUB crash IF a = 12 AND b = i3 THEN GOSUB crash IF a = 12 AND b = i4 THEN GOSUB crash IF a = 12 AND b = i5 THEN GOSUB crash IF a = 12 AND b = i6 THEN GOSUB crash IF a = 12 AND b = i7 THEN GOSUB crash IF a = 12 AND b = i8 THEN GOSUB crash IF a = 11 AND b = j1 THEN GOSUB crash IF a = 11 AND b = j2 THEN GOSUB crash IF a = 11 AND b = j3 THEN GOSUB crash IF a = 11 AND b = j4 THEN GOSUB crash IF a = 11 AND b = j5 THEN GOSUB crash IF a = 11 AND b = j6 THEN GOSUB crash IF a = 11 AND b = j7 THEN GOSUB crash IF a = 11 AND b = j8 THEN GOSUB crash IF a = 11 AND b = j9 THEN GOSUB crash IF a = 10 AND b = k1 THEN GOSUB crash IF a = 10 AND b = k2 THEN GOSUB crash IF a = 10 AND b = k3 THEN GOSUB crash IF a = 10 AND b = k4 THEN GOSUB crash IF a = 10 AND b = k5 THEN GOSUB crash IF a = 10 AND b = k6 THEN GOSUB crash IF a = 10 AND b = k7 THEN GOSUB crash IF a = 10 AND b = k8 THEN GOSUB crash IF a = 9 AND b = l1 THEN GOSUB crash IF a = 9 AND b = l2 THEN GOSUB crash IF a = 9 AND b = l3 THEN GOSUB crash IF a = 9 AND b = l4 THEN GOSUB crash IF a = 9 AND b = l5 THEN GOSUB crash IF a = 9 AND b = l6 THEN GOSUB crash IF a = 9 AND b = l7 THEN GOSUB crash IF a = 9 AND b = l8 THEN GOSUB crash IF a = 9 AND b = l9 THEN GOSUB crash IF a = 8 AND b = m1 THEN GOSUB crash IF a = 8 AND b = m2 THEN GOSUB crash IF a = 8 AND b = m3 THEN GOSUB crash IF a = 8 AND b = m4 THEN GOSUB crash IF a = 8 AND b = m5 THEN GOSUB crash IF a = 8 AND b = m6 THEN GOSUB crash IF a = 8 AND b = m7 THEN GOSUB crash IF a = 8 AND b = m8 THEN GOSUB crash IF a = 7 AND b = n1 THEN GOSUB crash IF a = 7 AND b = n2 THEN GOSUB crash IF a = 7 AND b = n3 THEN GOSUB crash IF a = 7 AND b = n4 THEN GOSUB crash IF a = 7 AND b = n5 THEN GOSUB crash IF a = 7 AND b = n6 THEN GOSUB crash IF a = 7 AND b = n7 THEN GOSUB crash IF a = 7 AND b = n8 THEN GOSUB crash IF a = 7 AND b = n9 THEN GOSUB crash IF a = 7 AND b = n10 THEN GOSUB crash IF a = 7 AND b = n11 THEN GOSUB crash IF a = 7 AND b = n12 THEN GOSUB crash IF a = 7 AND b = n13 THEN GOSUB crash IF a = 7 AND b = n14 THEN GOSUB crash IF a = 6 AND b = o1 THEN GOSUB crash IF a = 6 AND b = o2 THEN GOSUB crash IF a = 6 AND b = o3 THEN GOSUB crash IF a = 6 AND b = o4 THEN GOSUB crash IF a = 6 AND b = o5 THEN GOSUB crash IF a = 6 AND b = o6 THEN GOSUB crash IF a = 6 AND b = o7 THEN GOSUB crash IF a = 6 AND b = o8 THEN GOSUB crash IF a = 6 AND b = o9 THEN GOSUB crash IF a = 6 AND b = o10 THEN GOSUB crash IF a = 6 AND b = o11 THEN GOSUB crash RETURN ended: 'DONE!!! CLS : COLOR 5 LOCATE 10, 20: PRINT "°°°°° °°°°° °°°°° " LOCATE 11, 20: PRINT "° ° ° " LOCATE 12, 20: PRINT "°°°°° °°°°° °°°°° " LOCATE 13, 20: PRINT " ° ° ° " LOCATE 14, 20: PRINT "°°°°° ² °°°°° ² °°°°° ²" LOCATE 16, 18: PRINT "Sean Schuster Software" PLAY "o1l10bbbagdgdfl5fagl3g" END RETURN crash: 'DONE!!! CLS PLAY "l4o2d" LOCATE 15, 35: COLOR 3: PRINT "YOU'RE CRUSHED!!" IF cc > 1000 THEN cc = cc - 500 lv = lv - 1 IF lv = 0 THEN LOCATE 16, 20: PRINT "You Died!!!": SLEEP 1: GOSUB ended SLEEP 1: GOTO 10 RETURN winner: 'DONE!!! PLAY "o2l5aabbl10ccddo2ccl15cccl7adcadcl20eefffef" CLS : COLOR 10 LOCATE 13, 25: PRINT "± ± ± ±± ± ±± ± ±±±± ±±±± " LOCATE 14, 25: PRINT "± ± ± ± ± ± ± ± ± ± ± ±" LOCATE 15, 25: PRINT "± ± ± ± ± ± ± ± ± ± ±±± ±±±± " LOCATE 16, 25: PRINT "± ± ± ± ± ± ± ± ± ± ± ± ± ± " LOCATE 17, 25: PRINT "±± ±± ± ± ±± ± ±± ±±±± ± ±" lv = lv + 1 SLEEP 3: GOTO 9 RETURN ifs: 'DONE!!! LOCATE a, b: COLOR 3: PRINT CHR$(1) COLOR 0 IF a1 = 41 THEN LOCATE 21, 40: PRINT "Û": a1 = 21 IF a2 = 41 THEN LOCATE 21, 40: PRINT "Û": a2 = 21 IF a3 = 41 THEN LOCATE 21, 40: PRINT "Û": a3 = 21 IF a4 = 41 THEN LOCATE 21, 40: PRINT "Û": a4 = 21 IF a5 = 41 THEN LOCATE 21, 40: PRINT "Û": a5 = 21 IF a6 = 41 THEN LOCATE 21, 40: PRINT "Û": a6 = 21 IF a7 = 41 THEN LOCATE 21, 40: PRINT "Û": a7 = 21 IF a8 = 41 THEN LOCATE 21, 40: PRINT "Û": a8 = 21 IF a9 = 41 THEN LOCATE 21, 40: PRINT "Û": a9 = 21 IF a10 = 41 THEN LOCATE 21, 40: PRINT "Û": a10 = 21 IF b1 = 20 THEN LOCATE 20, 21: PRINT "Û": b1 = 40 IF b2 = 20 THEN LOCATE 20, 21: PRINT "Û": b2 = 40 IF b3 = 20 THEN LOCATE 20, 21: PRINT "Û": b3 = 40 IF b4 = 20 THEN LOCATE 20, 21: PRINT "Û": b4 = 40 IF b5 = 20 THEN LOCATE 20, 21: PRINT "Û": b5 = 40 IF b6 = 20 THEN LOCATE 20, 21: PRINT "Û": b6 = 40 IF c1 = 41 THEN LOCATE 19, 40: PRINT "Û": c1 = 21 IF c2 = 41 THEN LOCATE 19, 40: PRINT "Û": c2 = 21 IF c3 = 41 THEN LOCATE 19, 40: PRINT "Û": c3 = 21 IF d1 = 41 THEN LOCATE 18, 40: PRINT "Û": d1 = 21 IF d2 = 41 THEN LOCATE 18, 40: PRINT "Û": d2 = 21 IF d3 = 41 THEN LOCATE 18, 40: PRINT "Û": d3 = 21 IF d4 = 41 THEN LOCATE 18, 40: PRINT "Û": d4 = 21 IF d5 = 41 THEN LOCATE 18, 40: PRINT "Û": d5 = 21 IF d6 = 41 THEN LOCATE 18, 40: PRINT "Û": d6 = 21 IF d7 = 41 THEN LOCATE 18, 40: PRINT "Û": d7 = 21 IF d8 = 41 THEN LOCATE 18, 40: PRINT "Û": d8 = 21 IF d9 = 41 THEN LOCATE 18, 40: PRINT "Û": d9 = 21 IF d10 = 41 THEN LOCATE 18, 40: PRINT "Û": d10 = 21 IF e1 = 20 THEN LOCATE 17, 21: PRINT "Û": e1 = 40 IF e2 = 20 THEN LOCATE 17, 21: PRINT "Û": e2 = 40 IF e3 = 20 THEN LOCATE 17, 21: PRINT "Û": e3 = 40 IF e4 = 20 THEN LOCATE 17, 21: PRINT "Û": e4 = 40 IF e5 = 20 THEN LOCATE 17, 21: PRINT "Û": e5 = 40 IF e6 = 20 THEN LOCATE 17, 21: PRINT "Û": e6 = 40 IF e7 = 20 THEN LOCATE 17, 21: PRINT "Û": e7 = 40 IF e8 = 20 THEN LOCATE 17, 21: PRINT "Û": e8 = 40 IF e9 = 20 THEN LOCATE 17, 21: PRINT "Û": e9 = 40 IF e10 = 20 THEN LOCATE 17, 21: PRINT "Û": e10 = 40 IF f1 = 20 THEN LOCATE 16, 21: PRINT "Û": f1 = 40 IF f2 = 20 THEN LOCATE 16, 21: PRINT "Û": f2 = 40 IF f3 = 20 THEN LOCATE 16, 21: PRINT "Û": f3 = 40 IF f4 = 20 THEN LOCATE 16, 21: PRINT "Û": f4 = 40 IF f5 = 20 THEN LOCATE 16, 21: PRINT "Û": f5 = 40 IF f6 = 20 THEN LOCATE 16, 21: PRINT "Û": f6 = 40 IF f7 = 20 THEN LOCATE 16, 21: PRINT "Û": f7 = 40 IF f8 = 20 THEN LOCATE 16, 21: PRINT "Û": f8 = 40 IF g1 = 41 THEN LOCATE 15, 40: PRINT "Û": g1 = 21 IF g2 = 41 THEN LOCATE 15, 40: PRINT "Û": g2 = 21 IF g3 = 41 THEN LOCATE 15, 40: PRINT "Û": g3 = 21 IF g4 = 41 THEN LOCATE 15, 40: PRINT "Û": g4 = 21 IF g5 = 41 THEN LOCATE 15, 40: PRINT "Û": g5 = 21 IF g6 = 41 THEN LOCATE 15, 40: PRINT "Û": g6 = 21 IF g7 = 41 THEN LOCATE 15, 40: PRINT "Û": g7 = 21 IF g8 = 41 THEN LOCATE 15, 40: PRINT "Û": g8 = 21 IF h1 = 20 THEN LOCATE 14, 21: PRINT "Û": h1 = 40 IF h2 = 20 THEN LOCATE 14, 21: PRINT "Û": h2 = 40 IF h3 = 20 THEN LOCATE 14, 21: PRINT "Û": h3 = 40 IF h4 = 20 THEN LOCATE 14, 21: PRINT "Û": h4 = 40 IF h5 = 20 THEN LOCATE 14, 21: PRINT "Û": h5 = 40 IF i1 = 41 THEN LOCATE 12, 40: PRINT "Û": i1 = 21 IF i2 = 41 THEN LOCATE 12, 40: PRINT "Û": i2 = 21 IF i3 = 41 THEN LOCATE 12, 40: PRINT "Û": i3 = 21 IF i4 = 41 THEN LOCATE 12, 40: PRINT "Û": i4 = 21 IF i5 = 41 THEN LOCATE 12, 40: PRINT "Û": i5 = 21 IF i6 = 41 THEN LOCATE 12, 40: PRINT "Û": i6 = 21 IF i7 = 41 THEN LOCATE 12, 40: PRINT "Û": i7 = 21 IF i8 = 41 THEN LOCATE 12, 40: PRINT "Û": i8 = 21 IF j1 = 41 THEN LOCATE 11, 40: PRINT "Û": j1 = 21 IF j2 = 41 THEN LOCATE 11, 40: PRINT "Û": j2 = 21 IF j3 = 41 THEN LOCATE 11, 40: PRINT "Û": j3 = 21 IF j4 = 41 THEN LOCATE 11, 40: PRINT "Û": j4 = 21 IF j5 = 41 THEN LOCATE 11, 40: PRINT "Û": j5 = 21 IF j6 = 41 THEN LOCATE 11, 40: PRINT "Û": j6 = 21 IF j7 = 41 THEN LOCATE 11, 40: PRINT "Û": j7 = 21 IF j8 = 41 THEN LOCATE 11, 40: PRINT "Û": j8 = 21 IF j9 = 41 THEN LOCATE 11, 40: PRINT "Û": j9 = 21 IF k1 = 20 THEN LOCATE 10, 21: PRINT "Û": k1 = 40 IF k2 = 20 THEN LOCATE 10, 21: PRINT "Û": k2 = 40 IF k3 = 20 THEN LOCATE 10, 21: PRINT "Û": k3 = 40 IF k4 = 20 THEN LOCATE 10, 21: PRINT "Û": k4 = 40 IF k5 = 20 THEN LOCATE 10, 21: PRINT "Û": k5 = 40 IF k6 = 20 THEN LOCATE 10, 21: PRINT "Û": k6 = 40 IF k7 = 20 THEN LOCATE 10, 21: PRINT "Û": k7 = 40 IF k8 = 20 THEN LOCATE 10, 21: PRINT "Û": k8 = 40 IF l1 = 41 THEN LOCATE 9, 40: PRINT "Û": l1 = 21 IF l2 = 41 THEN LOCATE 9, 40: PRINT "Û": l2 = 21 IF l3 = 41 THEN LOCATE 9, 40: PRINT "Û": l3 = 21 IF l4 = 41 THEN LOCATE 9, 40: PRINT "Û": l4 = 21 IF l5 = 41 THEN LOCATE 9, 40: PRINT "Û": l5 = 21 IF l6 = 41 THEN LOCATE 9, 40: PRINT "Û": l6 = 21 IF l7 = 41 THEN LOCATE 9, 40: PRINT "Û": l7 = 21 IF l8 = 41 THEN LOCATE 9, 40: PRINT "Û": l8 = 21 IF l9 = 41 THEN LOCATE 9, 40: PRINT "Û": l9 = 21 IF m1 = 20 THEN LOCATE 8, 21: PRINT "Û": m1 = 40 IF m2 = 20 THEN LOCATE 8, 21: PRINT "Û": m2 = 40 IF m3 = 20 THEN LOCATE 8, 21: PRINT "Û": m3 = 40 IF m4 = 20 THEN LOCATE 8, 21: PRINT "Û": m4 = 40 IF m5 = 20 THEN LOCATE 8, 21: PRINT "Û": m5 = 40 IF m6 = 20 THEN LOCATE 8, 21: PRINT "Û": m6 = 40 IF m7 = 20 THEN LOCATE 8, 21: PRINT "Û": m7 = 40 IF m8 = 20 THEN LOCATE 8, 21: PRINT "Û": m8 = 40 IF n1 = 20 THEN LOCATE 7, 21: PRINT "Û": n1 = 40 IF n2 = 20 THEN LOCATE 7, 21: PRINT "Û": n2 = 40 IF n3 = 20 THEN LOCATE 7, 21: PRINT "Û": n3 = 40 IF n4 = 20 THEN LOCATE 7, 21: PRINT "Û": n4 = 40 IF n5 = 20 THEN LOCATE 7, 21: PRINT "Û": n5 = 40 IF n6 = 20 THEN LOCATE 7, 21: PRINT "Û": n6 = 40 IF n7 = 20 THEN LOCATE 7, 21: PRINT "Û": n7 = 40 IF n8 = 20 THEN LOCATE 7, 21: PRINT "Û": n8 = 40 IF n9 = 20 THEN LOCATE 7, 21: PRINT "Û": n9 = 40 IF n10 = 20 THEN LOCATE 7, 21: PRINT "Û": n10 = 40 IF n11 = 20 THEN LOCATE 7, 21: PRINT "Û": n11 = 40 IF n12 = 20 THEN LOCATE 7, 21: PRINT "Û": n12 = 40 IF n13 = 20 THEN LOCATE 7, 21: PRINT "Û": n13 = 40 IF n14 = 20 THEN LOCATE 7, 21: PRINT "Û": n14 = 40 IF o1 = 41 THEN LOCATE 6, 40: PRINT "Û": o1 = 21 IF o2 = 41 THEN LOCATE 6, 40: PRINT "Û": o2 = 21 IF o3 = 41 THEN LOCATE 6, 40: PRINT "Û": o3 = 21 IF o4 = 41 THEN LOCATE 6, 40: PRINT "Û": o4 = 21 IF o5 = 41 THEN LOCATE 6, 40: PRINT "Û": o5 = 21 IF o6 = 41 THEN LOCATE 6, 40: PRINT "Û": o6 = 21 IF o7 = 41 THEN LOCATE 6, 40: PRINT "Û": o7 = 21 IF o8 = 41 THEN LOCATE 6, 40: PRINT "Û": o8 = 21 IF o9 = 41 THEN LOCATE 6, 40: PRINT "Û": o9 = 21 IF o10 = 41 THEN LOCATE 6, 40: PRINT "Û": o10 = 21 IF o11 = 41 THEN LOCATE 6, 40: PRINT "Û": o11 = 21 IF a = 21 AND b = a1 THEN GOSUB crash IF a = 21 AND b = a2 THEN GOSUB crash IF a = 21 AND b = a3 THEN GOSUB crash IF a = 21 AND b = a4 THEN GOSUB crash IF a = 21 AND b = a5 THEN GOSUB crash IF a = 21 AND b = a6 THEN GOSUB crash IF a = 21 AND b = a7 THEN GOSUB crash IF a = 21 AND b = a8 THEN GOSUB crash IF a = 21 AND b = a9 THEN GOSUB crash IF a = 21 AND b = a10 THEN GOSUB crash IF a = 20 AND b = b1 THEN GOSUB crash IF a = 20 AND b = b2 THEN GOSUB crash IF a = 20 AND b = b3 THEN GOSUB crash IF a = 20 AND b = b4 THEN GOSUB crash IF a = 20 AND b = b5 THEN GOSUB crash IF a = 20 AND b = b6 THEN GOSUB crash IF a = 19 AND b = c1 THEN GOSUB crash IF a = 19 AND b = c2 THEN GOSUB crash IF a = 19 AND b = c3 THEN GOSUB crash IF a = 18 AND b = d1 THEN GOSUB crash IF a = 18 AND b = d2 THEN GOSUB crash IF a = 18 AND b = d3 THEN GOSUB crash IF a = 18 AND b = d4 THEN GOSUB crash IF a = 18 AND b = d5 THEN GOSUB crash IF a = 18 AND b = d6 THEN GOSUB crash IF a = 18 AND b = d7 THEN GOSUB crash IF a = 18 AND b = d8 THEN GOSUB crash IF a = 18 AND b = d9 THEN GOSUB crash IF a = 18 AND b = d10 THEN GOSUB crash IF a = 17 AND b = e1 THEN GOSUB crash IF a = 17 AND b = e2 THEN GOSUB crash IF a = 17 AND b = e3 THEN GOSUB crash IF a = 17 AND b = e4 THEN GOSUB crash IF a = 17 AND b = e5 THEN GOSUB crash IF a = 17 AND b = e6 THEN GOSUB crash IF a = 17 AND b = e7 THEN GOSUB crash IF a = 17 AND b = e8 THEN GOSUB crash IF a = 17 AND b = e9 THEN GOSUB crash IF a = 17 AND b = e10 THEN GOSUB crash IF a = 16 AND b = f1 THEN GOSUB crash IF a = 16 AND b = f2 THEN GOSUB crash IF a = 16 AND b = f3 THEN GOSUB crash IF a = 16 AND b = f4 THEN GOSUB crash IF a = 16 AND b = f5 THEN GOSUB crash IF a = 16 AND b = f6 THEN GOSUB crash IF a = 16 AND b = f7 THEN GOSUB crash IF a = 16 AND b = f8 THEN GOSUB crash IF a = 15 AND b = g1 THEN GOSUB crash IF a = 15 AND b = g2 THEN GOSUB crash IF a = 15 AND b = g3 THEN GOSUB crash IF a = 15 AND b = g4 THEN GOSUB crash IF a = 15 AND b = g5 THEN GOSUB crash IF a = 15 AND b = g6 THEN GOSUB crash IF a = 15 AND b = g7 THEN GOSUB crash IF a = 15 AND b = g8 THEN GOSUB crash IF a = 14 AND b = h1 THEN GOSUB crash IF a = 14 AND b = h2 THEN GOSUB crash IF a = 14 AND b = h3 THEN GOSUB crash IF a = 14 AND b = h4 THEN GOSUB crash IF a = 14 AND b = h5 THEN GOSUB crash IF a = 12 AND b = i1 THEN GOSUB crash IF a = 12 AND b = i2 THEN GOSUB crash IF a = 12 AND b = i3 THEN GOSUB crash IF a = 12 AND b = i4 THEN GOSUB crash IF a = 12 AND b = i5 THEN GOSUB crash IF a = 12 AND b = i6 THEN GOSUB crash IF a = 12 AND b = i7 THEN GOSUB crash IF a = 12 AND b = i8 THEN GOSUB crash IF a = 11 AND b = j1 THEN GOSUB crash IF a = 11 AND b = j2 THEN GOSUB crash IF a = 11 AND b = j3 THEN GOSUB crash IF a = 11 AND b = j4 THEN GOSUB crash IF a = 11 AND b = j5 THEN GOSUB crash IF a = 11 AND b = j6 THEN GOSUB crash IF a = 11 AND b = j7 THEN GOSUB crash IF a = 11 AND b = j8 THEN GOSUB crash IF a = 11 AND b = j9 THEN GOSUB crash IF a = 10 AND b = k1 THEN GOSUB crash IF a = 10 AND b = k2 THEN GOSUB crash IF a = 10 AND b = k3 THEN GOSUB crash IF a = 10 AND b = k4 THEN GOSUB crash IF a = 10 AND b = k5 THEN GOSUB crash IF a = 10 AND b = k6 THEN GOSUB crash IF a = 10 AND b = k7 THEN GOSUB crash IF a = 10 AND b = k8 THEN GOSUB crash IF a = 9 AND b = l1 THEN GOSUB crash IF a = 9 AND b = l2 THEN GOSUB crash IF a = 9 AND b = l3 THEN GOSUB crash IF a = 9 AND b = l4 THEN GOSUB crash IF a = 9 AND b = l5 THEN GOSUB crash IF a = 9 AND b = l6 THEN GOSUB crash IF a = 9 AND b = l7 THEN GOSUB crash IF a = 9 AND b = l8 THEN GOSUB crash IF a = 9 AND b = l9 THEN GOSUB crash IF a = 8 AND b = m1 THEN GOSUB crash IF a = 8 AND b = m2 THEN GOSUB crash IF a = 8 AND b = m3 THEN GOSUB crash IF a = 8 AND b = m4 THEN GOSUB crash IF a = 8 AND b = m5 THEN GOSUB crash IF a = 8 AND b = m6 THEN GOSUB crash IF a = 8 AND b = m7 THEN GOSUB crash IF a = 8 AND b = m8 THEN GOSUB crash IF a = 7 AND b = n1 THEN GOSUB crash IF a = 7 AND b = n2 THEN GOSUB crash IF a = 7 AND b = n3 THEN GOSUB crash IF a = 7 AND b = n4 THEN GOSUB crash IF a = 7 AND b = n5 THEN GOSUB crash IF a = 7 AND b = n6 THEN GOSUB crash IF a = 7 AND b = n7 THEN GOSUB crash IF a = 7 AND b = n8 THEN GOSUB crash IF a = 7 AND b = n9 THEN GOSUB crash IF a = 7 AND b = n10 THEN GOSUB crash IF a = 7 AND b = n11 THEN GOSUB crash IF a = 7 AND b = n12 THEN GOSUB crash IF a = 7 AND b = n13 THEN GOSUB crash IF a = 7 AND b = n14 THEN GOSUB crash IF a = 6 AND b = o1 THEN GOSUB crash IF a = 6 AND b = o2 THEN GOSUB crash IF a = 6 AND b = o3 THEN GOSUB crash IF a = 6 AND b = o4 THEN GOSUB crash IF a = 6 AND b = o5 THEN GOSUB crash IF a = 6 AND b = o6 THEN GOSUB crash IF a = 6 AND b = o7 THEN GOSUB crash IF a = 6 AND b = o8 THEN GOSUB crash IF a = 6 AND b = o9 THEN GOSUB crash IF a = 6 AND b = o10 THEN GOSUB crash IF a = 6 AND b = o11 THEN GOSUB crash RETURN addnumber: 'DONE!!! a1 = a1 + 1: a2 = a2 + 1: a3 = a3 + 1: a4 = a4 + 1: a5 = a5 + 1: a6 = a6 + 1: a7 = a7 + 1: a8 = a8 + 1: a9 = a9 + 1: a10 = a10 + 1 b1 = b1 - 1: b2 = b2 - 1: b3 = b3 - 1: b4 = b4 - 1: b5 = b5 - 1: b6 = b6 - 1 c1 = c1 + 1: c2 = c2 + 1: c3 = c3 + 1 d1 = d1 + 1: d2 = d2 + 1: d3 = d3 + 1: d4 = d4 + 1: d5 = d5 + 1: d6 = d6 + 1: d7 = d7 + 1: d8 = d8 + 1: d9 = d9 + 1: d10 = d10 + 1 e1 = e1 - 1: e2 = e2 - 1: e3 = e3 - 1: e4 = e4 - 1: e5 = e5 - 1: e6 = e6 - 1: e7 = e7 - 1: e8 = e8 - 1: e9 = e9 - 1: e10 = e10 - 1 f1 = f1 - 1: f2 = f2 - 1: f3 = f3 - 1: f4 = f4 - 1: f5 = f5 - 1: f6 = f6 - 1: f7 = f7 - 1: f8 = f8 - 1 g1 = g1 + 1: g2 = g2 + 1: g3 = g3 + 1: g4 = g4 + 1: g5 = g5 + 1: g6 = g6 + 1: g7 = g7 + 1: g8 = g8 + 1 h1 = h1 - 1: h2 = h2 - 1: h3 = h3 - 1: h4 = h4 - 1: h5 = h5 - 1 i1 = i1 + 1: i2 = i2 + 1: i3 = i3 + 1: i4 = i4 + 1: i5 = i5 + 1: i6 = i6 + 1: i7 = i7 + 1: i8 = i8 + 1 j1 = j1 + 1: j2 = j2 + 1: j3 = j3 + 1: j4 = j4 + 1: j5 = j5 + 1: j6 = j6 + 1: j7 = j7 + 1: j8 = j8 + 1: j9 = j9 + 1 k1 = k1 - 1: k2 = k2 - 1: k3 = k3 - 1: k4 = k4 - 1: k5 = k5 - 1: k6 = k6 - 1: k7 = k7 - 1: k8 = k8 - 1 l1 = l1 + 1: l2 = l2 + 1: l3 = l3 + 1: l4 = l4 + 1: l5 = l5 + 1: l6 = l6 + 1: l7 = l7 + 1: l8 = l8 + 1: l9 = l9 + 1 m1 = m1 - 1: m2 = m2 - 1: m3 = m3 - 1: m4 = m4 - 1: m5 = m5 - 1: m6 = m6 - 1: m7 = m7 - 1: m8 = m8 - 1 n1 = n1 - 1: n2 = n2 - 1: n3 = n3 - 1: n4 = n4 - 1: n5 = n5 - 1: n6 = n6 - 1: n7 = n7 - 1: n8 = n8 - 1: n9 = n9 - 1: n10 = n10 - 1: n11 = n11 - 1: n12 = n12 - 1: n13 = n13 - 1: n14 = n14 - 1 o1 = o1 + 1: o2 = o2 + 1: o3 = o3 + 1: o4 = o4 + 1: o5 = o5 + 1: o6 = o6 + 1: o7 = o7 + 1: o8 = o8 + 1: o9 = o9 + 1: o10 = o10 + 1: o11 = o11 + 1 RETURN eraser: 'DONE!!! FOR ii = 1 TO 27 LOCATE ii, 1: COLOR 0: PRINT "Û" NEXT ii LOCATE 21, a1 - 1: COLOR 0: PRINT "Û" 'erases a1-a10 LOCATE 21, a2 - 1: PRINT "Û" LOCATE 21, a3 - 1: PRINT "Û" LOCATE 21, a4 - 1: PRINT "Û" LOCATE 21, a5 - 1: PRINT "Û" LOCATE 21, a6 - 1: PRINT "Û" LOCATE 21, a7 - 1: PRINT "Û" LOCATE 21, a8 - 1: PRINT "Û" LOCATE 21, a9 - 1: PRINT "Û" LOCATE 21, a10 - 1: PRINT "Û" LOCATE 20, b1 + 1: COLOR 0: PRINT "Û" 'erases b1-b6 LOCATE 20, b2 + 1: PRINT "Û" LOCATE 20, b3 + 1: PRINT "Û" LOCATE 20, b4 + 1: PRINT "Û" LOCATE 20, b5 + 1: PRINT "Û" LOCATE 20, b6 + 1: PRINT "Û" LOCATE 19, c1 - 1: COLOR 0: PRINT "Û" 'erases c1-c3 LOCATE 19, c2 - 1: PRINT "Û" LOCATE 19, c3 - 1: PRINT "Û" LOCATE 18, d1 - 1: COLOR 0: PRINT "Û" 'erases d1-d10 LOCATE 18, d2 - 1: PRINT "Û" LOCATE 18, d3 - 1: PRINT "Û" LOCATE 18, d4 - 1: PRINT "Û" LOCATE 18, d5 - 1: PRINT "Û" LOCATE 18, d6 - 1: PRINT "Û" LOCATE 18, d7 - 1: PRINT "Û" LOCATE 18, d8 - 1: PRINT "Û" LOCATE 18, d9 - 1: PRINT "Û" LOCATE 18, d10 - 1: PRINT "Û" LOCATE 17, e1 + 1: COLOR 0: PRINT "Û" 'erases e1-e10 LOCATE 17, e2 + 1: PRINT "Û" LOCATE 17, e3 + 1: PRINT "Û" LOCATE 17, e4 + 1: PRINT "Û" LOCATE 17, e5 + 1: PRINT "Û" LOCATE 17, e6 + 1: PRINT "Û" LOCATE 17, e7 + 1: PRINT "Û" LOCATE 17, e8 + 1: PRINT "Û" LOCATE 17, e9 + 1: PRINT "Û" LOCATE 17, e10 + 1: PRINT "Û" LOCATE 16, f1 + 1: COLOR 0: PRINT "Û" 'erases f1-f8 LOCATE 16, f2 + 1: PRINT "Û" LOCATE 16, f3 + 1: PRINT "Û" LOCATE 16, f4 + 1: PRINT "Û" LOCATE 16, f5 + 1: PRINT "Û" LOCATE 16, f6 + 1: PRINT "Û" LOCATE 16, f7 + 1: PRINT "Û" LOCATE 16, f8 + 1: PRINT "Û" LOCATE 15, g1 - 1: COLOR 0: PRINT "Û" 'erases g1-g8 LOCATE 15, g2 - 1: PRINT "Û" LOCATE 15, g3 - 1: PRINT "Û" LOCATE 15, g4 - 1: PRINT "Û" LOCATE 15, g5 - 1: PRINT "Û" LOCATE 15, g6 - 1: PRINT "Û" LOCATE 15, g7 - 1: PRINT "Û" LOCATE 15, g8 - 1: PRINT "Û" LOCATE 14, h1 + 1: COLOR 0: PRINT "Û" 'erases h1-h5 LOCATE 14, h2 + 1: PRINT "Û" LOCATE 14, h3 + 1: PRINT "Û" LOCATE 14, h4 + 1: PRINT "Û" LOCATE 14, h5 + 1: PRINT "Û" LOCATE 12, i1 - 1: COLOR 0: PRINT "Û" 'erases i1-i8 LOCATE 12, i2 - 1: PRINT "Û" LOCATE 12, i3 - 1: PRINT "Û" LOCATE 12, i4 - 1: PRINT "Û" LOCATE 12, i5 - 1: PRINT "Û" LOCATE 12, i6 - 1: PRINT "Û" LOCATE 12, i7 - 1: PRINT "Û" LOCATE 12, i8 - 1: PRINT "Û" LOCATE 11, j1 - 1: COLOR 0: PRINT "Û" 'erases j1-j9 LOCATE 11, j2 - 1: PRINT "Û" LOCATE 11, j3 - 1: PRINT "Û" LOCATE 11, j4 - 1: PRINT "Û" LOCATE 11, j5 - 1: PRINT "Û" LOCATE 11, j6 - 1: PRINT "Û" LOCATE 11, j7 - 1: PRINT "Û" LOCATE 11, j8 - 1: PRINT "Û" LOCATE 11, j9 - 1: PRINT "Û" LOCATE 10, k1 + 1: COLOR 0: PRINT "Û" 'erases k1-k8 LOCATE 10, k2 + 1: PRINT "Û" LOCATE 10, k3 + 1: PRINT "Û" LOCATE 10, k4 + 1: PRINT "Û" LOCATE 10, k5 + 1: PRINT "Û" LOCATE 10, k6 + 1: PRINT "Û" LOCATE 10, k7 + 1: PRINT "Û" LOCATE 10, k8 + 1: PRINT "Û" LOCATE 9, l1 - 1: COLOR 0: PRINT "Û" 'erases l1-l9 LOCATE 9, l2 - 1: PRINT "Û" LOCATE 9, l3 - 1: PRINT "Û" LOCATE 9, l4 - 1: PRINT "Û" LOCATE 9, l5 - 1: PRINT "Û" LOCATE 9, l6 - 1: PRINT "Û" LOCATE 9, l7 - 1: PRINT "Û" LOCATE 9, l8 - 1: PRINT "Û" LOCATE 9, l9 - 1: PRINT "Û" LOCATE 8, m1 + 1: COLOR 0: PRINT "Û" 'erases m1-m8 LOCATE 8, m2 + 1: PRINT "Û" LOCATE 8, m3 + 1: PRINT "Û" LOCATE 8, m4 + 1: PRINT "Û" LOCATE 8, m5 + 1: PRINT "Û" LOCATE 8, m6 + 1: PRINT "Û" LOCATE 8, m7 + 1: PRINT "Û" LOCATE 8, m8 + 1: PRINT "Û" LOCATE 7, n1 + 1: COLOR 0: PRINT "Û" 'erases n1-n14 LOCATE 7, n2 + 1: PRINT "Û" LOCATE 7, n3 + 1: PRINT "Û" LOCATE 7, n4 + 1: PRINT "Û" LOCATE 7, n5 + 1: PRINT "Û" LOCATE 7, n6 + 1: PRINT "Û" LOCATE 7, n7 + 1: PRINT "Û" LOCATE 7, n8 + 1: PRINT "Û" LOCATE 7, n9 + 1: PRINT "Û" LOCATE 7, n10 + 1: PRINT "Û" LOCATE 7, n11 + 1: PRINT "Û" LOCATE 7, n12 + 1: PRINT "Û" LOCATE 7, n13 + 1: PRINT "Û" LOCATE 7, n14 + 1: PRINT "Û" LOCATE 6, o1 - 1: COLOR 0: PRINT "Û" 'erases o1-o11 LOCATE 6, o2 - 1: PRINT "Û" LOCATE 6, o3 - 1: PRINT "Û" LOCATE 6, o4 - 1: PRINT "Û" LOCATE 6, o5 - 1: PRINT "Û" LOCATE 6, o6 - 1: PRINT "Û" LOCATE 6, o7 - 1: PRINT "Û" LOCATE 6, o8 - 1: PRINT "Û" LOCATE 6, o9 - 1: PRINT "Û" LOCATE 6, o10 - 1: PRINT "Û" LOCATE 6, o11 - 1: PRINT "Û" RETURN dificulty: 1000 CLS PRINT "Please wait while program is retiming..." StartTime# = TIMER FOR r = 1 TO speed: NEXT r StopTime# = TIMER xx = 22500 / (StopTime# - StartTime#) CLS LOCATE 11, 30: PRINT "1.Impossible" LOCATE 12, 30: PRINT "2.Hard" LOCATE 13, 30: PRINT "3.Normal (Reccomended)" LOCATE 14, 30: PRINT "4.Easy" LOCATE 9, 25: INPUT "Choose your preference"; g IF g <= 0 OR g >= 5 THEN GOTO 1000 IF g = 1 THEN xx = 2 / xx: GOTO 7 IF g = 2 THEN xx = 1.5 / xx: GOTO 7 IF g = 3 THEN GOTO 7 IF g = 4 THEN xx = xx * 1.25: GOTO 7 RETURN